3D Character Design Partymaker

Explore the classic 3D pipeline for sculptingretopology, texturing, and character rendering.

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3D Character Design Partymaker

Course Overview

This course covers entire professional character modeling pipeline.
We will start by sculpting a character using Zbrush which is industry standard since digital sculpting was invented by Pixologic. You will learn common professional techniques to do retopology and uv unwrapping
to prepare model for texturing and rendering. Next you’ll use Substance Painter to paint textures on your model. Which is also industry standard used in most of the studios. In the final step, you’ll assemble the entire scene, create the materials and lighting, and render image.

Each lesson is based on the approach used in real commercial projects. Professional tips and tricks based on real-world experience will allow you to avoid common pitfalls and speed up your workflow.

Level
Basic
Format
Online
Lessons
7
Duration
7h+
Required Software
3dCoat, Cinema 4D, Redshift, Substance Painter, ZBrush
Language
English
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Туц
11

Classical pipeline

You will learn the classical step by step approach to create a character 3d model. Starting from reference image
you will learn how to sculpt, retopology,
texture and render a character.

22

Industry-standard software

You will learn the most common tools and software used for character creation.
Zbrush for sculpting. 3dCoat for retopology and unwrapping. Substance Painter
for texturing.

33

Real experience tricks

This course contains an enormous number of tips and tricks based on real-world experience. We will discuss how to deal with common problems that everybody faces in real projects and deeply understand their causes.

COURSE CURRICULUM

What will I learn?

LESSON #1

Blocking

Getting to know Zbrush interface and learn basic tools to create a base for
the character using reference image

L1 4

LESSON #2

Modeling

A deeper dive into Zbrush to add details to the model. Exploring various
ZBrush approaches to create and manipulate geometry

L2 5

About the author

Image 2021 09 08 11 11 24 upd

Hi, I`m Pasha Ho 🤠

3D artist, a generalist with more than 13 years of experience
in such software as Cinema 4D, Zbrush, Houdini, 3ds Max,
and many others.

I have a unique experience in almost every 3d discipline from sculpting to simulations and coding.

Also known as the author of the HoRope plugin for Cinema4D. In this course, I’ll make sure to give you all knowledge so you
will become a real 3D Generalist!

Our students working in top companies

voxmedia accenture facbook EY adobe airbnb spotify netflix google nvidea
Michael gardner
Michael Gardner

The lessons are great. You get what you’re looking for and a little more.

Katarzyna wisniewska
Katarzyna Wisniewska

I work for Accenture and animated videos are on a daily basis. Our clients loved the few effects that I was able to learn at the course. Also, I still go back to the lessons and find something new to learn.

Elizabeth gallian
Elizabeth Gallian

Great classes and I’m happy that invested in them. I definitely learned a lot of new ways of working that made me faster and better at my job.

Nikki slaughter
Nikki Slaughter

I’ve watched some of the shorter classes and have loved them! The teaching style is fantastic and engaging ? I’ve also enjoyed seeing everyone’s work in the FB groups. Everyone seems to be excited to give helpful feedback and encouragement! I recommend your classes to my coworkers and friends all the time (am a full time sr. designer).

Matthew mcdonald
Matthew McDonald

The Science of Character course was extremely helpful. It was easy to follow and the lessons were top notch. Your team produces high quality learning experiences that I haven’t found in other places when it comes to motion graphics. Keep up the great work!

Elys muda photo
Elys Muda

Yes, I found the courses extremely helpful and well put together. I was researching online tutorials for my colleagues who are just beginning to learn AE and was testing out a MDS course to see if I could recommend it. I ended up learning a lot myself 🙂

3D Character Design Partymaker

Covers the entire 3D production pipeline

A universal classical approach that works with any 3D application

Based on a professional animation project

Tips and tricks based on real experience

Advanced character rigging from scratch

3D Character Design Partymaker

Explore the classic 3D pipeline for sculpting, retopology, texturing, and character rendering.

LEVEL

Basic

LESSONS

7

DURATION

7h+

Product guarantee
100% money back guarantee

If unhappy with the course, you can request a refund within 14 days after the purchase and get every cent back. Courses purchased before the actual starting date refund can be requested up to 14 days after the first lesson becomes available. Note: not applicable if purchased with a discount coupon